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 YZZ glitches & fixes if possible.

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Lancer



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Data de inscrição : 25/04/2012

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MensagemAssunto: YZZ glitches & fixes if possible.   Sex 27 Abr 2012 - 12:15

-Danzo T slows the entire game after using. I don't know if it's for 1 player or for the whole every player.
-Minato's rasengan's damage is so badly scaled it doesn't do the damage it actually says. (463 agi in total dmg should do = 4630 dmg only does 1500)
-Again, danzo is too op, just another kisame with crazy force - has a suicidal technique instead of chakra jump.
-AI mode does not work, computers show as if they have left.
-Naruto's sage mode glitches to its old moves and sage mode does not work half the time.
-Naruto's sage clones count as kills in survival mode and ruins the game for naruto players as well as zetsu.
-Minato's and ino death teleportation into arena, is seriously annoying with troll ino players who use mind control to tp there, at least make it impossible to teleport there or make it invisible icon to the ino player.
-3rd hokage's flame fire ball seems a bit too powerful, not to mention the doton wall that does 4000dmg to hidan in jashin mode (full set)
-Jiraiya's E does not show him using it.


Última edição por Lancer em Sex 27 Abr 2012 - 12:36, editado 2 vez(es) (Razão : Spelling errors and found another glitch.)
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Gosta de killar dizendo...: Asta la vista, baby

MensagemAssunto: Re: YZZ glitches & fixes if possible.   Sex 27 Abr 2012 - 16:15

Lancer escreveu:
-Danzo T slows the entire game after using. I don't know if it's for 1 player or for the whole every player.
-Minato's rasengan's damage is so badly scaled it doesn't do the damage it actually says. (463 agi in total dmg should do = 4630 dmg only does 1500)
-Again, danzo is too op, just another kisame with crazy force - has a suicidal technique instead of chakra jump.
-AI mode does not work, computers show as if they have left.
-Naruto's sage mode glitches to its old moves and sage mode does not work half the time.
-Naruto's sage clones count as kills in survival mode and ruins the game for naruto players as well as zetsu.
-Minato's and ino death teleportation into arena, is seriously annoying with troll ino players who use mind control to tp there, at least make it impossible to teleport there or make it invisible icon to the ino player.
-3rd hokage's flame fire ball seems a bit too powerful, not to mention the doton wall that does 4000dmg to hidan in jashin mode (full set)
-Jiraiya's E does not show him using it.

AI mode will be back soon, but only playable on single mode.
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Mensagens : 30
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Data de inscrição : 25/04/2012

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MensagemAssunto: Re: YZZ glitches & fixes if possible.   Sex 4 Maio 2012 - 13:09

Abner escreveu:
Lancer escreveu:
-Danzo T slows the entire game after using. I don't know if it's for 1 player or for the whole every player.
-Minato's rasengan's damage is so badly scaled it doesn't do the damage it actually says. (463 agi in total dmg should do = 4630 dmg only does 1500)
-Again, danzo is too op, just another kisame with crazy force - has a suicidal technique instead of chakra jump.
-AI mode does not work, computers show as if they have left.
-Naruto's sage mode glitches to its old moves and sage mode does not work half the time.
-Naruto's sage clones count as kills in survival mode and ruins the game for naruto players as well as zetsu.
-Minato's and ino death teleportation into arena, is seriously annoying with troll ino players who use mind control to tp there, at least make it impossible to teleport there or make it invisible icon to the ino player.
-3rd hokage's flame fire ball seems a bit too powerful, not to mention the doton wall that does 4000dmg to hidan in jashin mode (full set)
-Jiraiya's E does not show him using it.

AI mode will be back soon, but only playable on single mode.

Thank you!
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MensagemAssunto: Re: YZZ glitches & fixes if possible.   Hoje à(s) 12:22

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